How does the driving system work in Street Fighter 6?
This issue of Street Fighter 6 presents a new mechanics. The drive system is powered by drive sensor . The scale is automatically filled during the match and allows players to perform strategic moves. But keep in mind: if the drive scale is empty, your character will become vulnerable. It is clear that Street Fighter 6 is not afraid to try something new, but how does the Drive system work?
- Details of the STRET FIGHTER 6 drive system
- exposure to the drive
- Drive Poor
- Overdrave
- Drive Rush
- Runners of the drive
Details of the STRET FIGHTER 6 drive system
exposure to the drive
- The cost of drive x1
A powerful blow that can absorb the enemy’s incoming attack. Perform this on an enemy driven into a corner to cause a blow to the wall, even if he blocks the attack.
Drive Poor
- Consumption of the consumption of the manual drive of the drive
Automatically repel the enemy attack and make up for the drive when successful. Perform the perfect parrying, fearing right before the enemy attack will amaze you.
Overdrave
- The cost of drive x2
Click two buttons of the same type instead of one when performing a special movement to turn it into an overdate art. These are the same attacks as ex special mives in past games.
Drive Rush
- Cost Drive Gauge X1 or X3
Make a quick breakthrough forward after parrying with a jerk or a regular attack that can be canceled. Drive Rush from the parry is one Drive Stock, while the Drive Rush from a regular attack costs three Drive Stock.
Runners of the drive
- The cost of drive x2
Follow the counterattack, blocking the enemy attack. Damage is small, but can help you get out of difficult situations when pressure is on you.
To find out more about Street Fighter 6, read the section, is there any adventure mode in Street Fighter 6? In professional game guides.
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