Aliens: Fireteam: gets a Horde mode for starting

An important part of the alien brand is the claustrophobic mood amid overproof xenomorph. So that this is also in the shooter of Aliens: Fireteam comes to validity, the game already gets to the launch on Tuesday, 24 August an additional Horde mode.

As Dsogaming.com reports, the Cold Iron Studios would like to accommodate the game variant in the Day-1 update. In addition, there are improvements in lighting as well as in the optimization of the PC version for CPU and GPU:

_ "Aliens Fireteam Elite Day-One Update Release Notes New Features

_

  • Horde mode
  • Horde Mode is in! Complete The Campaign And Then Talk to Shipp Back on the Endeavor to Open Up This New Gameplay Mode.

_ Kits, Weapons, and Combat

_

  • Balance and difficulty pass for all difficulty levels.
  • _ "Park's Store" Pricing Adjustments._

_ Enemies and Encounters

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  • Xenomorph ai and pathing improvements
  • Population Adjustments for Multiple Campaigns.

_ Content and Environments

_

  • Balance and difficulty pass for all difficulty levels.
  • Additional polish and bug fixing for the end escape sequence in the final mission of "The Only Way to be sure" campaign.
  • Targeted GPU / CPU Optimizations and Performance Improvements for PC and All Console Platforms.
  • ENVIRONMENT AND LIGHTING VISUAL Improvements ACROSS ALL CAMPAIGS.
  • NUMEROUS ENVIRONMENT AND LIGHTING BUG FIXES ACROSS ALL CAMPAIGS.

_ General

_

  • Gameplay and gpu optimizations
  • Matchmaking Stability and Bug fixing
  • Ai Teams Bug Fixing and Improvements Localization
  • _Support Added for: _
  • _Chinese (simplified) _
  • _Chinese (traditional) _
  • French
  • German
  • Italian
  • _Portuguese (Brazil) _
  • Russian
  • Spanish
  • Czech
  • Polish
  • Korean "

Last updated video: trailer

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